Blur vitality12/28/2022 Almost four in 10 (37 per cent) admitted they simply spend more time in bed.Īnd 40 per cent are now working longer hours, leaving 45 per cent feeling less happy at work due to increased stress.Īs a result, the research, conducted by OnePoll for Vitality, found 67 per cent feel they need to improve their mental health and wellbeing this winter. The study also found that while 29 per cent have replaced their commute with a walk, 69 per cent admitted they aren’t doing much with the extra time they now have. “By taking just 20 minutes each day to introduce a habit, or one that may have previously been part of our commute, such as a walk, moment of meditation or even just getting outside to grab a coffee, we can all improve our physical and mental wellbeing during a time when it’s crucial we look after ourselves.” “That’s why today we at Vitality are urging everyone to set aside some of the time they would previously have used getting to or from work, to prioritise their own health. “However, our research shows that more recently, likely affected by winter and the longer nights, that many of us have slipped into unhealthy habits, using this time to sleep in or work more, resulting in a struggle to keep boundaries between our working and home lives – which can lead to stress and poor mental health. In the first lockdown many of us found we had extra time in our day, taken back from the commute to work, which we were able to use constructively in some way. Neville Koopowitz, CEO of Vitality, said: "This year has been exceptional and changed our lives in many ways. The study was commissioned by insurer Vitality, which is encouraging Brits to have a ‘fake commute’, to spend at least 20 minutes in the morning before work or 20 minutes after work doing exercise, taking time to meditate or take up a hobby to improve physical and mental health. Others miss the journey to and from work because it gave them time to drive in the car alone (25 per cent), take a break from friends, family and housemates (22 per cent), and exercise by walking and cycling to the station (19 per cent). As a result, 58 per cent are even missing certain aspects of their trip to and from work, with being able to separate home and work the top reason. However, the much-maligned commute acted as a buffer between work and home life, leaving 59 per cent struggling to switch off after their working day.Īnd 42 per cent went as far as to say the lack of commute is having a negative effect on their physical health and wellbeing. These new modes are immediately shared through Blur’s social network, expanding the game in ways that are only limited by the gaming community’s creativity.26 November 2020 Vitality calls for fake commute, as boundaries between work and home life blur as Brits continue to work from home this winterĪlmost six in 10 office workers are struggling to separate their work and home life after ditching their commute, research from innovative health and life insurance and investment company Vitality has revealed.Ī survey of 2,000 UK adults who have been forced to work from home this year found the average person is saving 60 minutes a day due to the lack of travel to and from work. * An original social gaming experience, Custom Groups allows anyone to create unique multiplayer modes based on their favorite ways to play the game. * Gamers can engage in competitive and team-based multiplayer races with up to 20 players online, or on a single console via 4-player split-screen. This unique story-driving social network evolves dynamically as players compete in different races, make new friends, rivals and fans, and connect with other racers both in-game and in real life. * Blur’s narrative is presented through Bizarre’s innovative new community-based interface, reaching far beyond the game itself. * Action-packed racing filled with fast curves, sneaky alternate routes, hair-raising jumps and fully realized damage models that provide for spectacular crashes. and San Francisco to the streets of Hackney, UK and the treacherous roads of Barcelona, Spain. While controlling photo-realistic cars, gamers can use offensive and defensive attacks as they battle for the lead and careen through real-world track locations ranging from L.A. The game drops players into heart-pumping, electrified racing action with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect intense power-ups, including the ability to blast other cars out of the way with huge bursts of energy, boost their speed, and more. Made by the masters behind Project Gotham Racing and Metropolis Street Racer, Blur is a racing project by Bizarre Creations that aims to take arcade-style action and realistic driving physics to a whole new level.
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